<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Harsh — Software &amp; Design Engineering</title><description>Thoughts on software craft, system architecture, and UI engineering.</description><link>https://harsh-portfolio.pages.dev/</link><language>en-us</language><item><title>I Tested All 36 of Matt Pocock’s AI Skills</title><link>https://harsh-portfolio.pages.dev/blog/matt-pocock-ai-skills/</link><guid isPermaLink="true">https://harsh-portfolio.pages.dev/blog/matt-pocock-ai-skills/</guid><description>A breakdown of which skills actually deliver, which ones are thin wrappers, and what is missing for production.</description><pubDate>Tue, 25 Aug 2026 00:00:00 GMT</pubDate></item><item><title>Vectors and Tensors Explained</title><link>https://harsh-portfolio.pages.dev/blog/understanding-vectors-and-tensors/</link><guid isPermaLink="true">https://harsh-portfolio.pages.dev/blog/understanding-vectors-and-tensors/</guid><description>A visual guide to how data is shaped in memory: scalars, vectors, matrices, Pandas DataFrames, and multi-dimensional tensors for images, audio, and video.</description><pubDate>Mon, 15 Jul 2024 00:00:00 GMT</pubDate></item><item><title>How Does a Machine Execute Programs?</title><link>https://harsh-portfolio.pages.dev/blog/how-machines-execute-programs/</link><guid isPermaLink="true">https://harsh-portfolio.pages.dev/blog/how-machines-execute-programs/</guid><description>A beginner-friendly explanation of how computers process information: from binary and bytes to how text, images, videos, and audio are stored.</description><pubDate>Sun, 30 Jun 2024 00:00:00 GMT</pubDate></item></channel></rss>